Privacy
Your image stays in your browser.
VoxelArt reads the selected image on your device. Conversion, the block matrix, material counts, preview files, build functions, UUID generation, and the .mcpack archive are produced locally. The image, matrix, package, and game command are not uploaded to VoxelArt.
Local session data
No account or cloud project storage is required. Temporary browser object URLs exist only for the open tab and are revoked when the image is replaced or the tool closes. The risk acknowledgement is stored only for the current browser session.
Operational monitoring
Operational error monitoring is disabled in this build. Privacy-filtered in-page product events can still be used for local testing, but this build does not transmit or store them. No advertising SDK, third-party analytics provider, or cross-site tracking identifier is included.
Network behavior
The host receives ordinary requests for the page, scripts, fonts, pack icon, and other application files. Hosting logs follow the deployment provider’s retention settings. Product event counts are treated as untrusted operational signals and are not used alone for automatic release rollback.
When you send feedback
Feedback is transmitted only after you submit the feedback form. VoxelArt sends the selected category, message, page and current tool stage to its same-origin feedback endpoint and records the accepted entry in restricted hosting runtime logs. The form does not attach your image, generated files, command, packId, UUIDs, clipboard content, IP address, User-Agent or Minecraft account details.
What VoxelArt does not collect
- Your image, original file name, image hash, or absolute device path.
- The generated matrix, material details, coordinates, command, packId, or UUIDs.
- Minecraft account details, world data, clipboard content, or generated files.